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Riott

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This is a pretty fun game! It took me some time to get past level 2 until I got the hang of it. And of course medals are always a nice touch. As far as game play goes like I said it's fun but the whole setup seems really bare bones. There no way to tell how many lives you or your opponent have, how much of a combo you have (besides counting hits of course). Also another idea is to have the platforms for levels change color when you complete them. Hopefully you see what I mean here xD There's no functions in the game to tell the player what the hell is going on :P Also obviously it wouldn't hurt to translate to English and make it so you can choose between ENG and BR before you play. All in all though I like the game and will probably continue to play it for a while. 3.5/5, 4/5, and faved :D

LuKaSX responds:

Ok, I will see if I do it for next week, but the English Translation can may take a while, but I will do as soon as possible, thanks for the comment, I appreciate it!

This is a pretty interesting and well thought out game... If you edited out the typos, added more missions and monsters, and an actual combat system than this could make a pretty respectable console/mainstream PC/Mac game. Also it would be great to have some NG achievements. All in all though I like it and think I will continue to play it for a while. 5/5 rating and faved, good job :)

artlogicgames responds:

Thanks , we will expand more gameplay in next sequels.

Obviously it's nothing to special

Obviously there has been many a games like this in the past, so I can't say it's anything special. What I can say is that you could make it better but making it more clean:
- A light colored background, like white, lol. You can barely even see the guy. Black against dark blue is not a good combo.
-Also the "damage enflicted thing would be a lighter color to. Not to mention you should change the font, or atleast change the counter to the same font so it looks better.
- Also, if you going to make such a simple game, the least you could have done is make a non-stick figure. I mean, come on, it can't be that much more effort.

Anyway, 2/5 4/10.

talls responds:

Your right, there's really nothing special about this. Hence the name "Another Ragdoll" I used a dark blue because I wanted a "dark" feeling in the game, since your bashing around a ragdoll. The damage indicator was intended to have a bloody look, and if I used the same font, the numbers would turn out to be roman numeral, and I didn't want that. I'll edit the game a bit today.

Hmm.

You can get Flash 8 for really cheap FYI (cheaper than the games factory), and it will do you just fine.

Suprememessage responds:

It will? I'll look, if it's affordable, I'll probably continue on the simulator, but instead start from scratch and use flash.

Hmm..

It's not the worst animation I've ever seen, but you made no effort to complete it in any way. Why even bother uploading it? Try animating some more, adding sound effects, possibly music from the audio portal, and a pre-loader never hurt anyone.

RubbyDubbyNinja responds:

Ok :)

Nothing.

Kris Cooper @Riott

Age 33, Male

Nevada, USA

Joined on 10/16/06

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